| View previous topic :: View next topic |
| Author |
Message |
[TFL]Apocalypse
Super Hunter


Xfire : apocalypsetlsc Games: C&C3, EaW, SupCom, Hw2, CoH, UT04 Posts: 1418
born : 3 June 1979 Location: Manchester, England
Add Karma
|
|
| Back to top |
|
 |
[TFL]BigBANGtheory
Super Hunter


Xfire : Games: HW2(retired) - CoH - SoaSE Posts: 1272
born : Location: Milton Keynes, United Kingdom
Add Karma
|
Posted: Fri Jul 31, 2009 7:57 am Post subject: |
|
|
You'll be shorting out your keyboard when you see this gameplay movie:
http://ve3d.ign.com/videos/52913/...redator/Gameplay/Marines-Gameplay
Nice to see proper sentry guns have made it.
_________________
"But its written in the starlight,
And every line on your palm
Were fools to make war
On our brothers in arms"
 |
|
| Back to top |
|
 |
[TFL]Apocalypse
Super Hunter


Xfire : apocalypsetlsc Games: C&C3, EaW, SupCom, Hw2, CoH, UT04 Posts: 1418
born : 3 June 1979 Location: Manchester, England
Add Karma
|
Posted: Fri Jul 31, 2009 10:08 am Post subject: |
|
|
Oh god that was awesome. I am wondering if the Aliens are moving a little too slow? There's supposed to be a place in campaign that's surrounded by Sentry guns as a safe haven but it only lasts so long before the Aliens find a way into it.
I really do hope they don't mess this game up, the poential here is staggering.
_________________

 |
|
| Back to top |
|
 |
[TFL]Tank0
Battlecruiser Commander


Xfire : tank0 Games: HW2,EAW,COH,SOASE,JO Posts: 865
born : 25 June 1977 Location: Belgium
Add Karma
|
Posted: Sat Aug 15, 2009 7:19 am Post subject: |
|
|
so this will be a RTS or a FPS because i remember the other one being RTS
_________________

 |
|
| Back to top |
|
 |
[TFL]Apocalypse
Super Hunter


Xfire : apocalypsetlsc Games: C&C3, EaW, SupCom, Hw2, CoH, UT04 Posts: 1418
born : 3 June 1979 Location: Manchester, England
Add Karma
|
Posted: Sat Aug 15, 2009 6:47 pm Post subject: |
|
|
AvP has been an FPS for most of it's life. The game your talking about is AvP Extinction on the Xbox (original) which was an rts. Interesting idea but lack of atmosphere and too many cliches bogged it down.
_________________

 |
|
| Back to top |
|
 |
[TFL]BigBANGtheory
Super Hunter


Xfire : Games: HW2(retired) - CoH - SoaSE Posts: 1272
born : Location: Milton Keynes, United Kingdom
Add Karma
|
Posted: Fri Aug 21, 2009 6:57 am Post subject: |
|
|
Some more details released to day, apparently the PC version will be using Steam and will also support a MP co-op survival mode of up to 4 marines vs aliens.
Reading between the lines this is interesting because one of the limitations of the previous AvP titles was the number of character model on screen at any given time was kind of low. To support a 4 way co-op especailly if its anything like L4D survival (which frankly sets the standard atm) means a hell of a lot of models and potentially waves of aliens. Something that hasnt been seen b4 in AvP games...
_________________
"But its written in the starlight,
And every line on your palm
Were fools to make war
On our brothers in arms"
 |
|
| Back to top |
|
 |
[TFL]Apocalypse
Super Hunter


Xfire : apocalypsetlsc Games: C&C3, EaW, SupCom, Hw2, CoH, UT04 Posts: 1418
born : 3 June 1979 Location: Manchester, England
Add Karma
|
Posted: Fri Aug 21, 2009 1:42 pm Post subject: |
|
|
The co-op part if done correctly could blow L4D away, I used to play a co-op mode in the original AvP. It wasn't quite refined but if the people playing it were into a bit of roleplay then it worked a charm.
I'm not sure about having the similar numbers of Aliens to blow away though, the Graphics are going to be quite intense.
_________________

 |
|
| Back to top |
|
 |
|